Tuesday, 9 September 2014

Looking at other students work

We looked at some music videos that past students had made that weren't successful in meeting the marking criteria.

The first video was unsuccessful because the lighting was too dark so it was hard to see at was going on, they didn't have a narrative which made the video look unplanned and the sound didn't match the shots which made it look messy and unprofessional.
   The second video was unsuccessful because the acting in it was bad since they lacked facial expressions and enthusiasm. The shots were out of time with the music which again made it look rushed. The use of green screen was poor because you could tell that they weren't really in that location when they could have easily filmed the footage at the location anyway. The framing of the shots were bad because the actors hands or end of the guitar was cut off some of the shots which shows they haven't practised framing. The props and costume weren't conventional because the genre was rock however they were wearing just plain outfits such as white top and jeans where as rock would usually be a leather jacket and black make up.
    The last video was unsuccessful because the shots were too long which made it boring to watch, the acting again was bad because the actor kept their head down throughout the video, the narrative was confusing and the flashes didn't match the beat of the music.

We then watched a video that was very successful in meeting the grading criteria.

Firstly the video had good editing that was varied throughout using slow motion, rewind and zooms. They used 3 different locations which were relevant to the narrative and 3 different outfits that were all thought out and planned to fit with the lyrics. The shots were all short too which made the video fun to watch and kept me engaged. The student had used a dancer to be the main artist in the video which really stood out from the other videos because it wasn't just a lip syncing video. The actor also gave a great performance by really using facial expressions and gestures towards the camera.

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